
x j
Decent enough card game ruined by an annoying amount of loading screens and greed. Even after paying for the full game, it still prods you to buy "season passes" as if this was some kind of cash grab MMO. Every single menu you enter has a completely unnecessary 2 second loading animation that you have to watch. Doesn't sound bad until you realize how often it happens. Shame. Has a lot of potential, but greedy devs and poor design choices causes it to trip over itself.

NotMy RealName
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This game suffers from a SEVERE lack of depth. You start the game by beating a "dungeon" deck. The thing is, the enemies in the dungeon NEVER change. They don't get harder, they don't evolve, there are no variants... It's the same enemies time after time. The game is also very buggy. I got soft locked multiple times. And clicking on the deck merchant buttons just brings me to the leaderboards? That makes no sense . Maybe I would like the game more if I could get past these bugs.
12 people found this review helpful

A Google user
I'll say this. It's rare I ever have a game installed on my phone for more than a week. Even rarer a mobile game will hold my interest for that long. But for about a month, maybe two, this game has had my full attention. The progress is slow, yes. But the game itself is fun, strategic, challenging, and well balanced. Tiny Touch games is one of my favorite developers. Monetization doesn't punish the player, and the unlockables end up way more rewarding than they seem initially. Highly recommended
17 people found this review helpful